Oculus introduced the Oculus Rift S earlier right now throughout GDC 2019. The Rift S is the successor to the unique Rift VR headset and joins the Oculus Go within the firm’s product line-up.
Arguably the most important improve with the Rift S is its 5 onboard cameras for inside-out digital camera monitoring. The unique Rift depends on an outside-in monitoring system, which relies on exterior cameras to detect glowing lights on the headset and controllers.
The Rift’s monitoring system has confirmed to be dependable, however it is advisable fastidiously place exterior sensors and be sure you have sufficient room to maneuver round. The Rift S’s monitoring system as a substitute depends on laptop algorithms, which use data from the cameras to find out the headset and controllers’ areas relative to one another.
Which means the Rift S needs to be simpler to set-up relative to the unique Rift. Whether or not the brand new monitoring system means improved or worsened latency and accuracy is a unique story, nevertheless.
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Elsewhere, the Rift S bumps the decision for every eye from 1,080 x 1,200 to 1,280 x 1,440. The Rift S additionally switches from OLED to LCD, with the refresh price dropping from 90hz on the Rift to 80hz.
Different modifications embody changing the on-ear headphones of its predecessor with audio system positioned close to your ear, a barely bigger field-of-view, no handbook adjustment of distance between your eyes (IPD), a PlayStation VR-esque design as a substitute of a versatile strap, and one show as a substitute of two.
The Rift S will promote for $399 when it’s accessible someday this spring. Although PC specification necessities are largely the identical as with the unique Rift, you may want a sooner CPU.